FH Bielefeld
University of
Applied Sciences
Foto von Thomas Süße
Prof. Dr. rer. oec.

Thomas Süße

Lehrgebiet Personal und Organisation
Kontakt
Raum R114
Telefon +49.5241.21143-43
thomas.suesse@fh-bielefeld.de
Weitere Funktionen

Mitgliedschaften

  • Graduierteninstitut NRW (GI)
  • Academy of Management (AOM) Member
  • Eurasia Business and Economics Society (EBES)
  • Deutscher Hochschulverband (DHV)
  • Fördermitgliedschaft Digitale Gesellschaft e.V.
  • Strategic Management Society (SMS)
  • Deutsche Gesellschaft für wiss. Weiterbildung und Fernstudium
  • Chaos Computer Club e.V. (CCC)
  • European Group for Organizational Studies (EGOS)


Reviewertätigkeiten

  • Academy of Management (AOM) Specialized Conferences
  • Academy of Management (AOM) Conference
  • International Journal of Production Research (IJPR)
  • Procedia CIRP Elsevier Verlag, IPSS Conferences
  • Conference on Information Control Problems in Manufacturing (INCOM)
Publikationen

ORCID 

2020

  • SÜßE, T, KOLA, S. (2020) Digital competence for selling advanced services: An exploration of success critical competencies of sales people. Proceedings of the Spring Servitization Conference 2020, Birmingham, p. 190 - 198. The Advanced Services Group, Aston University.
  • Hohagen, S., Voß, M., Wilkens, U. & Süße, T. (2020). Transdisciplinary Learning Lab – ein simulationsbasiertes und transferorientiertes Modul. In J. Straub, S. Plontke, P. S. Ruppel, B. Frey, F. Mehrabi & J. Ricken (Hrsg.), Forschendes Lernen an Universitäten – Prinzipien, Methoden, Best-Practices an der Ruhr-Universität Bochum (S. 515-522). Wiesbaden: Springer VS.


2019

  • SÜßE T. (2019): Digital Citizenship Behavior in Organization as Indicator for Actors’ Co-creative Problem-Solving in Ecosystem-Oriented Work Environments. In: Ahram T., Taiar R., Col- son S., Choplin A. (eds) Human Interaction and Emerging Technologies. IHIET 2019. Advances in Intelligent Systems and Computing, vol 1018. Springer, Cham.
  • LIENERT, A., SÜße, T., WILKENS, U., WASHINGTON, N., & ELFVING, S. W. (2019). Perceived cultural enablers and inhibitors of the organizational transformation towards PSS. Procedia CIRP, 83, S. 311-317.


2018

  • SÜßE, T. (2018): Digital citizenship behavior and individual preference for order as predictors for actors’ adaptive co-creation in ecosystems. Academy of Management Specialized Conference: From Start-up to Scale-up. 19-21 Dec 2019, Tel Aviv.
  • SÜßE, T., WILKENS, U., HOHAGEN, S. & ARTINGER, F. M., (2018): Critical competencies for digital work environments: Understanding digital competence as complementary individual capability, Proceedings of the 34th EGOS Conference.
  • SÜßE, T. (2018): Digital citizenship behavior as a contributing element for the prosperity of co-creative processes in digital work contexts, Proceedings of the 25th EBES Conference in Berlin from 23th – 25th May, 2018.
  • SÜßE, T. (2018): Improvisation as an organizational action strategy for exploiting digitized resources: Discussion of a conceptual framework, Proceedings of the 25th EBES Conference in Berlin from 23th – 25th May, 2018.
  • SÜßE, T., WILKENS, U., HOHAGEN, S. & ARTINGER, F. M., (2018): Digital Competence of Stakeholders in Product-Service Systems (PSS): Conceptualization and empirical exploration. Procedia CIRP, 73, S. 197-202.
  • LENKENHOFF, K., WILKENS, U., ZHENG, M., SÜßE, T., KUHLENKÖTTER, B., MING, X. (2018): Key challenges of digital business ecosystem development and how to cope with them. Procedia CIRP, 73, S. 167-172.


2017

  • CIBAT, J., SÜßE, T. & Wilkens, U. (2017): An ecosystem approach as design principle for PSS-specific learning and development programs. Procedia CIRP, 64, S. 217-222.
  • KUHLENKÖTTER, B., WILKENS U., BENDER B., ABRAMOVICI M., SÜßE T., GÖBEL J., HERZOG M., HYPKI A. & LENKENHOFF K. (2017): New Perspectives for Generating Smart PSS Solutions - Life Cycle, Methodologies and Transformation. Procedia CIRP, 64, S. 217-222.
  • Süße, T., Weber, P., Lasi, H. & Wilkens, U. (2017): Enterprise Interoperabilität in internetbasierten Ökosystemen. In: Gronau, N. (Hrsg.): Industrial Internet of Things in der Arbeits- und Betriebsorganisation. Berlin: GITO-Verlag, S. 25-46.
  • SÜßE, T., WILKENS, U., & VOIGT, B.-F. (2017): Unternehmensplanspiel zur IPSS-spezifischen Kompetenzentwicklung von Mitarbeitern. In: Uhlmann, E., Meier, H.: Industrielle Produkt-Service Systeme – Entwicklung, Betrieb und Management. Berlin: Springer-Verlag, S. 429-444.


2016

  • SÜßE, T., VOIGT, B.-F. & WILKENS, U. (2016): An application of Morgan’s images of organization: Combining metaphors to make sense of new organizational phenomena. In: Örtenblad, A., Trehan, K. & Putnam, L. (Eds.): Exploring Morgan’s Metaphors: Theory, Research, and Practice in Organizational Studies, SAGE, S.111-137.
  • SÜßE, T. (2016): Organizing the Integration Demands Across PSS Life Cycles: Towards a Specific form of Improvisation for Creating Customer-specific Solutions. Procedia CIRP, 47, S. 270-275.
  • WILKENS, U., VOIGT, B.-F., LIENERT, A. & SÜßE, T. (2016): Personal, Führung und Organisation in IPSS, in: Uhlmann, E.; Meier, H. (Hrsg.): Industrielle Produkt-Service Systeme – Entwicklung, Betrieb und Management. Berlin: Springer-Verlag.


2015

  • SÜßE, T. (2015): Improvisation as a Prerequisite for the Dynamic Interplay of Production and Service in PSS: Insights of an Organizational Design Principle and a Game-based Learning Approach. Proceedings of the 7th CIRP Conference on Industrial Product-Service Systems, Elsevier 2015, S. 366-371.
  • VOIGT, B.-F.; SÜßE, T. & WILKENS, U. (2015): Entwicklung von Kompetenzen für Industrie 4.0 im Rahmen eines Planspielszenarios – Simulation und Evaluation. In: Meier, H. (Hrsg.): Lehren und Lernen für die moderne Arbeitswelt. Berlin: GITO Verlag, S. 145-162.


2014

  • SÜßE, T. & WILKENS, U. (2014): Preparing individuals for the demands of PSS work environments through a game-based community approach – design and evaluation of a learning scenario. In: Procedia CIRP 2014: Product Services Systems and Value Creation. Proceedings of the 6th CIRP Conference on Industrial Product-Service Systems, Elsevier.
  • WILKENS, U., SÜßE, T. & VOIGT, B.-F. (2014): Umgang mit Paradoxien von Industrie 4.0 - Die Bedeutung reflexiven Arbeitshandelns, in: Kersten, W., Koller, H. & Lödding, H. (Hrsg.): Industrie 4.0 - Wie intelligente Vernetzung und kognitive Systeme unsere Arbeit verändern, Universität Hamburg-Harburg, S. 199-210.


2013

  • MÄNZ, K, WILKENS, U., SÜßE, T. & LIENERT, A. (2013): Die Bewältigung hoher Arbeitsanforderungen in HLB. Mitarbeiterkompetenzen als ermöglichender Faktor in HLB-Arbeitsbereichen. In: wt Werkstattstechnik online, 2013, (7/8), S.583-588.
  • SÜßE, T., WILKENS, U. & MÄNZ, K. (2013): Integrating production and services for product-service systems in the engineering sector: The challenge of bridging two organizational paradigms as a question of structures, leadership and competencies. Paper accepted at the 29th EGOS Colloquium „Bridging Continents, Cultures and Worldviews“, Montréal, 04.-06.07.2013 .
  • WILKENS, U.; SÜßE, T., MÄNZ, K., SCHIFFER, B.; & FABIAN, G. (2013): Preparing University Graduates for Product-Service Work Environments. In: LNPE 6. Product-Service Integration for Sustainable Solutions, Springer Verlag, S. 621-633.


Vorträge

2020

  • SÜßE, T. (2020): Digital competence for selling advanced services: An exploration of success critical competencies of sales people. Paper presented at the Spring Servitization Conference 2020, 14th - 16th Sept, 2020, Birmingham (virtual).


2018

  • SÜßE, T. (2018): Digital citizenship behavior as a contributing element for the prosperity of co-creative processes in digital work contexts, Abstract presented at the 25th EBES Conference, 23th – 25th May, 2018, Berlin.
  • SÜßE, T. (2018): Improvisation as an organizational action strategy for exploiting digitized resources: Discussion of a conceptual framework, Abstract presented at the 25th EBES Conference, 23th – 25th May, 2018, Berlin.
  • SÜßE, T. & HOHAGEN, S. (2018): Digital Competence of Stakeholders in Product-Service Systems (PSS): Conceptualization and empirical exploration, Paper presented at the 10th CIRP Conference on Product-Service Systems, 29-31 May 2018, Linköping.
  • SÜßE, T. & HOHAGEN, S. (2018): Critical competencies for digital work environments: Understanding digital competence as complementary individual capability, Paper presented at the 34th EGOS Conference, 04-07 July 2018, Tallinn.


2016

  • SÜßE, T. (2016): An organizational transformation and learning framework for digitalized adaptive business models. Strategy Meeting of the POSSiBilitieS Project Consortium on adaptive business models, 1 Sep 2016, Paris.
  • SÜßE, T. (2016): Digitalisierung als ermöglichender Faktor von Organisation 4.0 - Die spezifischen Facetten des Organisierens im Kontext integrierender Wertschöpfung. Vortrag auf der Konferenz "Die digitale Transformation erfolgreich gestalten – Digital Work Design, Leadership and Organizations", 10.06.2016, München.
  • SÜßE, T. (2016): Organizing the integration demands across PSS Life Cycles: Towards a specific form of Improvisation for creating customer-specific solutions, Paper presented at the 8th CIRP Conference on Product-Service Systems, 20-21 Jun 2016, Bergamo.


2015

  • SÜßE, T. (2015): The concept of the PSS Business Simulation - A serious game for learning and competence development in the context of servitization of manufacturing, International Research Colloquium on Product-Service Systems between École des Mines de Saint-Étienne & Ruhr-Universität Bochum, 30 Nov 2015, Ruhr-Universität Bochum.
  • SÜßE, T. (2015): The PSS-Business Simulation - A competence development tool for the servitization of production, 87. AFSMI Chapter Meeting, 5-6 Mar 2015, Ruhr-Universität Bochum.
  • SÜßE, T. (2015): Improvisation as a Prerequisite for the Dynamic Interplay of Production and Service in PSS: Insights of an Organizational Design Principle and a Game-based Learning Approach, Paper presented at the 7th CIRP Conference on Industrial Product-Service Systems, 21-22 May 2015, St. Etienne.
  • SÜßE, T. (2015): State-of-the art in Product-Service Systems, Special Conference for a Chinese Delegation in Germany. 1-3 Jan 2015, Köln/Bochum.


2014

  • SÜßE, T. (2014): Hybride Leistungsbündel (HLB) als integrativer Arbeitskontext, Doktoranden-Kolloquium, 9-10 Oct 2014, Ruhr-Universität Bochum.
  • SÜßE, T. (2014): Preparing individuals for the demands of PSS work environments through a game-based community approach – design and evaluation of a learning scenario, Paper presented at the 6th CIRP Conference on Industrial Product-Service Systems. 1-2 May 2014, Windsor.
  • SÜßE, T. (2014): Umsetzung komplexer Prozesse in einem Planspiel. LEARNTEC - Kongress zu technologieunterstütztem Lernen, 05.02.2014, Karlsruhe.


2013

  • SÜßE, T. (2013): Lifecycle Management mit Planspielen interaktiv erfahren - Ansätze zur Konzeption eines Planspiels für Product-Service Systems. Vortrag auf dem Europäischen Planspielforum, 17.09.2013, Köln.
  • SÜßE, T. (2013): Interorganisationale Teamarbeit, Doktoranden-Kolloquium, 26 Jul 2013, Ruhr-Universität Bochum.
  • SÜßE, T. (2013): Integrating production and services for product-service systems in the engineering sector: The challenge of bridging two organizational paradigms as a question of structures, leadership and competencies, Paper presented at the 29th EGOS Colloquium: „Bridging Continents, Cultures and Worldviews“, 4-6 Jul 2013, Montréal.
  • SÜßE, T. (2013): Preparing University Graduates for Product-Service Work Environments, Paper presented at the 5th CIRP Conference on Industrial Product-Service Systems, 14-15 Mar 2013, Bochum (presented together with Mänz, K.)


2012

  • SÜßE, T. (2012): Antecedents to the Successful Coordination of IPS2 Networks - A Dynamic Capability Perspective on Complex Work Systems in the Engineering Sector, Paper presented at the 4th CIRP Conference on Industrial Product-Service Systems, 8-9 Nov 2012, Tokyo. (based on the paper by Externbrink, K., Wilkens, U., Lienert, A.)
     
Forschungsgebiete
  • Kompetenzen und Kompetenzanforderungen im digitalen Wandel
  • Arbeit 4.0, Industrie 4.0 & Smart Factories
  • Plattformen und digitale Wertschöpfung
  • Management und Organisation digitaler Ökosysteme
  • Serious Gaming & Business Simulations
Sprechzeiten

Mittwochs, 11:00 - 13:00 Uhr
und nach Vereinbarung